Frootful

Role

Game Designer

Genre

Strategy

Unreal Engine 5

“Frootful” is a PvP Resource Manager/Engine Builder in which each player tries to grow the most fruitful tree whilst ensuring that their tree is deeply rooted as not to fall over.

Concepting and Sketching

With the Jam´s theme being “Root”, the team started brainstorming associations through a mind map. I developed a sketch for a PvP strategy game and validated it through a paper prototype. The team enjoyed playing it and we decided to bring it to life in engine.

Mind Map for theme “Root”

Sketching a concept

Validating concept through Paper prototype on Miro

Creating a rulebook 

I created a rulebook for the game to inform the programmers about the behaviour of the game´s system and mechanics.