Welcome!

I’m Paul, a Game and Narrative Designer with 5+ years of experience in designing video games.

I offer the unique merge of a game designer and an actor, which allows me to flesh out storylines and craft characters that feel truly personal and unique to your game.

Throughout my career I have worked on various titles in agile teams of up to 30 people.

I am currently looking for a Narrative/ Quest Design Position, starting in 2027.

Nomad: The Legend of Zarqa

Personal Responsibilities:

  • Writing and Implemented all Content for the Game, including dialogue, items descriptions and questlines

  • Concepting and Storyboarding Cutscenes

  • Designing and Balancing Narrative Pacing and Secrets/ Plot Point Revelation

Project Duration:

1 Year

Made in Unity

Steam-released

Lead Narrative Designer

Roguelike

25 Devs

Alice through the Fey Realm

32 weeks

Unreal Engine 5

Steam-released

Narrative Designer

Narrative RPG

30 Devs

Personal Responsibilities:

  • Designing the Fey Realm Village from Concepting to Blockout to Final Release

  • Designing Quests and writing branching dialogue

  • Coordinating playtesting sessions and iterated on the level based on feedback

Astrohaunt

Level/ Combat Designer

12 weeks

Unreal Engine 5

16 Devs

Shooter

Personal Responsibilities:

  • Designing the second level of the Mansion and created combat encounters

  • Designing the Character Controls and behavior

  • Coordinating playtesting sessions and iterated the level based on feedback

Camp Champ

Personal Responsibilities:

  • Designing the Character Controls and behaviour

  • Conducting playtesting sessions and iterating the Character based on feedback

  • Designing Particle Effects and Feedback

Couch Party

16 Devs

Unreal Engine 5

12 weeks

3Cs/ Combat Designer

Glitz, Jazz and Murder

Puzzle/ Mystery

Solo

Narrative / Puzzle Designer

Steam Workshop

8 weeks

Escape Simulator

Personal Responsibilities:

  • Blocking out level and designing all puzzles

  • Createding custom notes and items in Canva

  • Coordinating playtesting sessions and iterated the level based on feedback

Baba Is You 

Solo

Puzzle

Unreal Engine 5

8 weeks

Personal Responsibilities:

  • Designing the Rule Changing Level Mechanics

  • Designing Custom Puzzle Levels using Modular Tools

  • Tweaking the experience based on playtesting feedback

Puzzle/Systems Designer

Sherlocked - Mystery Experiences

Puzzle/ Mystery

8 Devs

Personal Responsibilities:

  • Producing a ā€œmega Escape gameā€ for 100+ people

  • Creating a Boat Quest Game played on the Amstel River

  • Playtesting and writing reports on existing Escape Rooms/ Games

Throughout my time at the award-winning Sherlocked Escape Room Studios in Amsterdam, I worked on a variety of Game Design - related tasks.

Narrative / Puzzle Designer

16 weeks

Shil

Project Duration:

32 weeks

Made with:

Unity

To be released on:

Steam

Puzzle/Level Designer

Adventure/Puzzle

Team Size:

6

Personal Responsibilities:

  • Concepting and creating new puzzles and activities

  • Blocking out areas for the puzzles to take place in

  • Playtesting and Tweaking Challenges for improved Player Experience

Game Developer Supporter at  

From February - July 2025, I worked as a Game Developer Supporter at Poki.com, the worldwide biggest platform on web for mobile/ web-based games.

I wrote QA reports for games, offered suggestions for improvements to make the games more engaging and was in close communication with the developers on the platform. Throughout my time, I supported the development of over 50 games, including the following titles:

The following feedback was left for me after my time at Poki:

ā€œPaul has been a hardworking, knowledgeable but above all bright and enthusiastic part of the team at Poki. His eye for games in general has helped multiple game developer teams improve their experience and has helped them create better games. In the process, Paul has developed his knowledge on Web games and has helped us develop our knowledge base by helping out with new research projects.ā€

Game Jams